Nearly every geek with a blog offered up a hasty review of Windows 7 when the beta first went public earlier this year. The exact same pattern repeated itself some months later when, on May 5, the release candidate was made available to the general public. Seriously, do a Google search for “windows 7 review” (or click the link if you’re lazy). It’s absurd. Yet a majority of these results are focused on the authors’ first impressions with Windows 7. What about using it for a few months? Read more…
I have an incredible load of links this week. In fact, there’s so many in this post that I’m going to have to truncate it by making you click on the “read more” link (below). No, I’m not kidding. This week has delivered.
So, what are you waiting for? Click that puppy!
My old SoundBlaster Live! was finally starting to show its age. I’m not sure whether it was a driver issue or hardware, but whenever I’d start up something with environmental audio (particularly games), I’d hear nothing but static–and maybe some of the game’s audio mixed in with it. Now, the unusual thing is that it would occasionally sound like a driver issue; there’d be a single sound, like the clicking of a menu button, that would repeat over and over again as if the system were playing whatever happened to be caught in the output buffer. Sometimes, it would genuinely try to do something, and you could hear whatever sounds were actually taking place–except that they were mixed in with awful static. While I once tried to uninstall/reinstall the SB Live! drivers, I couldn’t get this particular issue to go away this time around (it worked once before I re-imaged my system). Heck, not even reducing “hardware acceleration” would work. Not that I expect that setting really does a whole lot in the first place. Maybe it’s there to make people like me feel better that we have a slider to tweak. At least I have
/dev in Linux to examine if something doesn’t work quite right…