I Sidetrack Easily

So, I was looking around a bit today when I realized that I haven’t made a post since the last day of August of this year! I’d suggest that it’s because I’ve been busy, but the reality of it is that I’ve been very distracted. There’s a lot of good stuff coming down the turnpike, which I’ll post about soon, but for now I’ll just offer a fairly simple update.

First, I’ve been spending a great deal of time playing around with NodeJS, which I’ve come to greatly appreciate. I suspect it’s the PHP of this decade, minus many of the blemishes and with some idiosyncrasies that are cause for some confusion. Although I have mixed feelings about JavaScript, NodeJS has done quite a few things right. As an asynchronous framework, it feels fairly solid for its youth, and as much as I love Twisted, continuation-passing is a much easier beast to wrap one’s mind around than deferreds. Of course, deferreds do eventually click–they just feel far more awkward at first blush.

Second, I’ve got a few work-related and personal projects that will eventually be seeing the light of day within the next month or two. We’ve got a lot of stuff planned, including a few things that could be life changing for many of you. I’m not about to let you in on any of the secrets, though, so you’ll just have to wait. I promise that they’re going to be pretty awesome.

Finally, I’ve been playing quite a lot of Minecraft since 1.0 was released on the 18th of November. I’ve had the game for almost a year–maybe even a year, I can’t really remember without looking at some receipts–and it’s become a very enjoyable hobby to relax with. Speaking of NodeJS, I also have a NodeJS project that’s Node-related, but it’s still in the planning phase for now. It won’t be usable to anyone who doesn’t run a Minecraft server (or have Node). You’re going to appreciate it, I think!

Anyway, apologies for the few months of silence here, but I’ve been pretty busy. Oh, and I had a really horrible cold/flu a few weeks back, so that really set me back.


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